The public demo is the demo version of Sea of Stars that takes place on Sleeper Island. It initially released in 2023 on February 8 for the Nintendo Switch, June 19 for Steam, July 11 for Xbox, and July 25 for the PlayStation 4/5.
The public demo was removed from Steam on March 1, 2024.
The public demo's story is a direct slice of the final game's story with minor differences. In the final game, this section occurs after leaving Evermist Island for the first time.
The demo starts with a cutscene of Y'eet's golem ball flying through the air towards Sleeper Island, which is then caught by X'tol. Garl, Zale, and Valere give commentary upon exiting the golem ball, and after the cutscene ends, the player is given control of party, where they explore X'tol's Landing and fight a couple of Wanderers. When the party exits the area, the camera pans up to Seraï, who is referred to as "???" in her singular dialogue box consisting of ellipsis. She observes the party from a tall cliff then leaves through a portal she creates with her daggers. After some narration, the demo instantly skips to The Humble Boast in the Port Town of Brisk.
A story cutscene introduces the party chatting with Teaks about the nearby band of pirates, and afterwards, the player is given control of the party again. They approach and speak with Yolande, agreeing to her deal, which results in the next story cutscene, involving an arm-wrestling match. After losing the match against Valtraid, the party is directed by Captain Klee'shaë to head to the Abandoned Wizard's Lab to retrieve the Coin of Undeath Accord. There, they explore the lab, solving puzzles and fighting enemies. They gather the Green, Blue, and Red Crystals, creating a portal in order to reach the Chromatic Apparition. They defeat it, and the demo ends as the screen fades to white, followed by the completion screen.
Major Differences[]
Story[]
After leaving X'tol's Landing, the sections involving everything from the Moorlands to the Coral Cascades is skipped, and after some narration, the party is instantly transported to The Humble Boast at the Port Town of Brisk.
The placement and dialogue of some NPC's is changed.
The Hidden Market is owned by a Docarri instead of a human.
Throughout X'tol's Landing and the Abandoned Wizard's Lab, there are multiple signs explaining basic game mechanics.
Landing the final hit on the Chromatic Apparition ends the public demo instead of awarding the Coin of Undeath Accord.
Music[]
The Humble Boast plays the default Port Town of Brisk theme, "Port Town (Day)." In the final game, the default music track is instead "The Humble Boast Tavern."
During the arm-wrestling match against Valtraid, the normal combat theme, "Battle On!", plays. In the final game, the music track is instead "Skirmish for Glory!"
Traversable Areas[]
The door of The Humble Boast's deckhouse is open and can be accessed during the day. Interacting with the fireplace will set up a camp like normal.
Guards prevent the player from accessing the upper level of the Port Town of Brisk. When spoken to, they state, "Apologies, this area is off limits for the Demo."
There is no ledge to climb to reach the sands of the Hidden Market.
On the world map, if the player tries to access Coral Cascades, dialogue from SaboTeam pops up, explaining that the area is inaccessible in the public demo, though the player may feel free to stand there in order to listen to Yasunori Mitsuda's first guest track.
Because of this, the player cannot return to X'tol's Landing after leaving.
UI[]
When starting up the public demo, a message is displayed, noting that the game is still a work in progress and various features are subject to change. A similar message is displayed at the bottom of the title screen.
On the title screen, the word "DEMO" is appended beneath the Sea of Stars logo.
Seraï's nameplate color is red-orange instead of light green.
Save Points have a counter that shows how many times the player saved.
If the entire party gets eliminated, the player is brought back to the title screen instead of being shown the Game Over screen.
Interacting with a campfire instantly sets up a camp instead of giving the player the option to "Cook" or "Rest."
Lavish Lake is named "Fishing Lake."
Combat[]
Enemies can drop loot bags containing gold after combat.
Experience Points fly into the air and visibly increment the experience points bar at the end of a battle.
Successfuly [sic] timing hits and blocks causes a star flare to fly out of the character. Recommended for those preferring stronger feedback.
Successfully timing hits and blocks causes a star flare to fly out of the character for a clear-as-day confirmation that the input was properly timed. Recommended for those preferring stronger feedback, or while closing in on the mastery of certain moves.