Thierry Boulanger, the main director and writer of Sea of Stars, has provided small pieces of lore in the official Discord server. This is a compilation of important lore tidbits not explicitly mentioned within the game itself.
March 14, 2020[]
Conversation[]
Takeaways[]
- Some of the scrolls that were bundled with Special Reserve Games's The Messenger Bokken Signature Bundle had a letter written in the lower-right corner. If every player who had one shared their letter, the letters could have been unscrambled to reveal Sea of Stars's name and announcement date ahead of time.
March 19, 2020 (#1)[]
Conversation[]
Takeaways[]
- The message hidden within the Special Reserve Games's The Messenger Bokken Signature Bundles was "SEA OF STARS" and "SPRING EQUINOX."
March 19, 2020 (#2)[]
Conversation[]
#sos-spoilers | |
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Walrsu | do all the Dwellers have a specific name? |
Walrsu | since we have Dweller of Woe and Dweller of Torment |
Later | |
Thierry | Yes they all have a name |
Thierry | But there aren't a lot of them |
Thierry | Only one or two active at any given time |
Takeaways[]
- All Dwellers have a name.
- Only one or two Dwellers are active at any given time.
March 23, 2020[]
Conversation[]
Takeaways[]
- Chumkayoo's name is spelled in a way that would make an English speaker say "pebble buddy" in Québécois.
April 6, 2020[]
Conversation[]
#general | |
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Exempt-Medic | Do we have a pronunciation on Valere? or Zale for that matter |
Later | |
Thierry | It's val-air |
Sol | Oh! |
Soleil | aaaaaahhh |
Exempt-Medic | Is that val like in valve? |
Later | |
Thierry | Zale should be 1:1 with english |
Thierry | like tale or dale |
Sol | awesome! |
Sol | I thought that those names were gonna give me trouble but those pronunciations aren't hard at all. |
Thierry | Stay tuned |
Takeaways[]
- Valere is pronounced like "val-air."
- This contradicts the Sabotage Studio official website's Streamer Kit, which pronounces it like "vuh-lee-r."[1]
- Zale is pronounced like "z-ay-l." It rhymes with "tale" or "dale."
- Thierry hints that there exist characters with difficult-to-pronounce names.
April 8, 2020[]
Conversation[]
Takeaways[]
- Zale and Valere are not older than 20 years old.
April 13, 2020[]
Conversation[]
#announcements | |
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Thierry | @everyone Here we are with the promised area reveal update! To celebrate 1 million, we are ditching all social media goals and will provide two additional updates: a lore primer for those who haven’t been in the loop (TWOL), and third playable character reveal! https://www.kickstarter.com/projects/sabotagestudio/sea-of-stars/posts/2810308 |
#general | |
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JustDenys1 | Great, we live in Minecraft houses |
Later | |
Thierry | They're made of glass! |
Later | |
Thierry | Sunroof all day every day in Mooncradle |
Later | |
Gooberbarbarian | Wait the houses are made of glass..? |
Thierry | the roofs |
Takeaways[]
- Mooncradle houses have roofs made out of glass.
April 14, 2020[]
Conversation[]
Takeaways[]
- Garl is not a Solstice Warrior. He is an ordinary kid.
- Kickstarter update #8 mentions that, "As they would soon find out, the world was down to only three Solstice Warriors." The three Solstice Warriors are Headmaster Moraine, Erlina, and Brugaves. Zale and Valere aren't counted among the three remaining Solstice Warriors because they are children at the time of the headcount.
- The ARG timeline is parallel to the Sea of Stars timeline.
- The number of Discord users with the "Solstice Warrior" role that have access to the #mooncradle text channel is much larger than the number of Solstice Warriors living in Mooncradle in Sea of Stars. Similarly, the number of Discord users with the "Ninja" role that have access to the #ninja-village text channel is much larger than the number of ninjas that live in Ninja Village in The Messenger.
April 16, 2020 (#1)[]
Conversation[]
#announcements | |
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Thierry | Only 48 hours left! Today’s update is a look at the origins of the world of Sea of Stars, a lore primer called “The Two Alchemists”. As some of you have read it before through the ARG, we added a couple extra illustrations to have something fresh for everyone! Get ready for the final update tomorrow, where we will be revealing a third combat character. https://www.kickstarter.com/projects/sabotagestudio/sea-of-stars/posts/2812212 |
#general | |
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Thero1st | Is that a Final Fantasy reference ? |
Takeaways[]
- The final image of Kickstarter update #10, "Prologue - The Two Alchemists," depicts books from the Great Archives. The front cover of one of the books displays the portrait of a young-looking character with spiky hair and a sword on their back. This is not a Final Fantasy reference.
April 16, 2020 (#2)[]
Conversation[]
Takeaways[]
- The events of The Two Alchemists happened thousands of years before Sea of Stars.
- The events of Sea of Stars happened hundreds of thousands of years before The Messenger.
- There have been countless generations of Solstice Warriors before the events of Sea of Stars.
June 22, 2020[]
Conversation[]
Takeaways[]
- Tsiclop is pronounced like "tsee-clup."
August 28, 2020[]
Conversation[]
#sos-speedrunning | |
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Kyleberry | hey guys! I couldn't sleep this morning so I played with my friend, Kunus'nuku a bit - Wanted to share my best fight so far with 2x gambler's earrings at level 1: https://youtu.be/LfkcencwHM4 |
Kyleberry | btw what is the acolyte's actual name? |
Kyleberry | it seems kinda rude that I'm just calling them by their branch of whatever they worship |
Kyleberry | or it's a tribal affiliation? I don't know. What I do know is that the fight is very fun and that there may be some risky hope here for those, like me, who fear needing two excellent 'rangs in one fight |
Thierry | we just call her the lizardess |
Thierry | Kunus'nuku is an evil goddess, long gone but still has worshippers |
Thierry | (might still be a bit early for that please don't tell wiki gang) |
Takeaways[]
- The Kunus'nuku Acolyte is internally referred to as the "Lizardess."
- Kunus'nuku is a long-gone evil goddess that still has worshipers.
February 8-11, 2021[]
Conversation[]
Takeaways[]
- Although the final game uses "Mana Points" (MP) to refer to the battle currency used to perform skills, it is technically more lore-accurate for this to be referred to as "Skill Points" (SP), since certain types of skills do not require any magic. For example, Garl does not use magic in order to throw an apple during Nourish. MP was ultimately chosen over SP due to MP having potentially slightly less gameplay-onboarding friction.
March 25, 2021[]
Conversation[]
Takeaways[]
- Wyrd is fairly good at karate.
April 16, 2021[]
Conversation[]
#general | |
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Zelus | @Soleil Curious, what do you think of Lore Grimoires in relation to the books we saw on the shelf? |
Later | |
Soleil | @Zelus: @Soleil Curious, what do you think of Lore Grimoires in relation to the books we saw on the shelf? Idk, I have no idea what a lore grimoire is besides what was explained in the stream
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Later | |
Zelus | @Soleil: Idk, I have no idea what a lore grimoire is besides what was explained in the stream Basically if you touch someone/something with it, from what I understand it writes out their story
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Soleil | I thought the books in the Archives are just normal books The Archivist wrote out manually. |
Takeaways[]
- The Archivist wrote his books manually.
September 3, 2021[]
Conversation[]
#off-topic | |
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Red Ed | A little disappointed that my one legitimate question concerning lore for Sea of Stars has gone unanswered. |
Thierry | @Red Ed: A little disappointed that my one legitimate question concerning lore for Sea of Stars has gone unanswered. I'm here what's the question?
|
Thierry | Quick before Kamme sends us to #on-topic |
Red Ed | Oh! I think I asked if there had ever been a Solstice Warrior who could wield both Sun and Moon powers, like if they were born during an eclipse or something |
Thierry | No |
Red Ed | Ahh |
Thierry | When it comes to what some refer to as the "Saboverse", the equinox grants some sensitivity to magic having to do with seasons but that's for Book 3 if we ever make it |
Thierry | Hold on let me look up sensitivy |
Thierry | Maybe I should have said affinity but it's not entirely correct either |
Soleil | maybe compatibility? |
Thierry | Whichever word is defined as "acute innate potential towards" is what I meant |
Takeaways[]
- There has never been a Solstice Warrior who could wield both Sun and Moon powers.
- The equinox grants acute innate potential towards magic related with seasons.
- Book 3, Sabotage Studio's upcoming third video game, could touch upon the magic of seasons.
September 19, 2021[]
Conversation[]
#general | |
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Meridian | Hurl is so good, the ability to group people together |
Meridian | Hope (and assume) there will be other positioning moves |
Thierry | @Meridian: Hurl is so good, the ability to group people together That's one metaphor about Garl I wasn't expecting anyone to get, let alone before release. Cheers!
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Thierry | Position will remain light as to not turn into deep strategy considerations, but there's more coming for sure |
Thierry | It's more about showing off and creating your favorite synergies than a hard requirement though |
Takeaways[]
- During gameplay, Garl's skill, Hurl, tosses one enemy towards another enemy, bringing them together. This is also a metaphor about Garl's ability to bring people together.
May 11, 2023[]
Conversation[]
#sos-spoilers | |
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MiszczFezorowski | Has Garl just triple standard attacked? https://youtu.be/sCyYq28lnsA?t=2203 |
Thierry | @MiszczFezorowski: Has Garl just triple standard attacked? https://youtu.be/sCyYq28lnsA?t&=2203 that was a test that we didn't keep
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Later | |
Stamway | Would be cool if there wasn't a two attack limit so garl could just beat up an enemy forever |
Later | |
Thierry | @Stamway: Would be cool if there wasn't a two attack limit so garl could just beat up an enemy forever to the contrary, it was removed specifically because the third hit could sort of feel like he was bullying the target which doesn't fit his vibe at all
|
Takeaways[]
- During the game's development, Garl was able to attack three times in a row with a timed regular attack, rather than two times in a row like in the final game. This gameplay feature was removed because it could give the impression of bullying the target, which does not fit Garl's personality.
October 10, 2023[]
Conversation[]
Takeaways[]
- During the ending cutscene, Aephorul is allowed to live, which confuses some players. An accurate interpretation for this story moment is that Resh'an wants to redeem his friend, and getting humbled by mortals may make him more receptive now. Resh'an can't personally undo some of Aephorul's atrocities despite having the power to stop Aephorul himself, so he needs Aephorul to fix them.
October 31, 2023[]
Conversation[]
#sos-spoilers | |
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Soleil | They used generic sprites for the retro feel, but the brown-haired woman is Serai, right? |
Rex | Based on the tips on the back of the head, it’s possible |
Soleil | Or maybe one the ones in line? |
Later | |
Thierry | @Soleil: They used generic sprites for the retro feel, but the brown-haired woman is Serai, right? absolutely not
|
Takeaways[]
- The brown-haired woman during The Catalyst flashback cutscene in Sky Base is not Seraï.
March 6, 2024[]
Conversation[]
Takeaways[]
- It is not depicted in-game with complete accuracy, but lore-wise, Valtraid becomes as ripped as his shirt, so it is important that he takes full advantage of the result, since the outcome is different each time.
June 26, 2024[]
Conversation[]
#sos-spoilers | |
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Shard The Lunar Sage | @Thierry Did you see the earlier discussion we were having about the Dweller of Torment and Divine spirits? |
Thierry | @Shard The Lunar Sage: @Thierry Did you see the earlier discussion we were having about the Dweller of Torment and Divine spirits? Mmm?
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Shard The Lunar Sage | #sos-spoilers At about this spot |
Thierry | @Shard The Lunar Sage: #sos-spoilers At about this spot What about it?
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Shard The Lunar Sage | Just wondered about the theories on what Torment used to be or was created from |
Shard The Lunar Sage | Clearly it's a Gorilla form, but we are not sure if it was Matriarchs mate, one of her children, or just what it grew into since it was eating her children |
Thierry | @Shard The Lunar Sage: Clearly it's a Gorilla form, but we are not sure if it was Matriarchs mate, one of her children, or just what it grew into since it was eating her children
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Thierry | Random fun and unrelated fact, did you know flamingo(e?)s are pink only because they eat shrimp? |
Mysti | is that true? |
Shard The Lunar Sage | I had not heard that |
wirbest | #off-topic |
Shard The Lunar Sage | lol |
MiszczFezorowski | Thierry: Random fun and unrelated fact, did you know flamingo(e?)s are pink only because they eat shrimp? Yes, did you know they feed their babies red milk from their beaks?
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MFC | where's kamme to banish him to off-topic |
Claymore729 | |
Thierry | I'm just indirectly answering Shard's question but sure let's miss the point |
Thierry | Guess I'll save it for off-topic then |
Simply Resharkable | So do Dwellers adapt based on their diet? |
Mysti | Did you know that flamingos are named flamingos because if you attack them they are covered in flames and go after you? |
MFC | so hm... dwellers are what they eat? |
wirbest | So they are what they eat, is what you're saying |
Thierry | The real question is are Dweller questions the usual go to diversion when leaking stuff in #general |
Thierry | But please carry on |
Simply Resharkable | Woe eats people ant looks kinda like a person, Torment eats gorillas and looks like a gorilla |
Thierry | @Simply Resharkable: Woe eats people ant looks kinda like a person, Torment eats gorillas and looks like a gorilla
|
Thierry | Let's tag Soleil to ask whether Dread eats squids |
Thierry | Now what if a Dweller fed on Dweller |
Takeaways[]
- Similarly to how flamingoes turn pink due to a pigment present in their prey, a Dweller's appearance is a result of their diet. It's unclear whether these changes are permanent or reversible like in flamingoes.
- A Dweller feeding on Dwellers is an idea the Fleshmancer could have experimented with.
July 29, 2024[]
Conversation[]
#sos-spoilers | |
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field | What is the common interpretation for how to resolve the paradox of substituting B'st for Garl when our heroes use the Chronophage? The best I could come up with is that Resh'an recomposed the timelines so that the past for our heroes becomes some convenient union of the old and new timelines, but I'm not entirely satisfied with it. |
field | At first I was thinking that maybe B'st posed as Garl after he was struck so that our heroes were none the wiser, but that would require that he speak in Garl's voice and have enough of Garl's knowledge that nothing would have looked amiss in the past (especially when completing the tasks while he was on borrowed time), allowing the timeline to otherwise unfold the same way. |
Storme the Cat | @field: What is the common interpretation for how to resolve the paradox of substituting B'st for Garl when our heroes use the Chronophage? The best I could come up with is that Resh'an recomposed the timelines so that the past for our heroes becomes some convenient union of the old and new timelines, but I'm not entirely satisfied with it. I think this was pretty much answered in this stream(32:44-37:11) |
field | @Storme the Cat: I think this was pretty much answered in this stream (32:44-37:11) Thanks, I'll check it out!
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Storme the Cat | Or at least I hope this answers your question haha |
field | Hmm, it definitely cleared up some of my question(s). |
field | The temporary time loop thing makes sense. But I'm still having trouble understanding how B'st ended up in Garl's grave in the heros' present end-game timeline (after using the Chronophage). |
Thierry | I assume it's understood that Resh'an's device means time devourer? |
Shard The Lunar Sage | I thought it was a copy paste sort of thing |
Thierry | He's a video editor of reality, yes (if that helps, does that help?) |
Shard The Lunar Sage | @Thierry: I assume it's understood that Resh'an's device means time devourer? I did think timelines or sections of time were being discarded
|
field | @Thierry: I assume it's understood that Resh'an's device means time devourer? Was it your intention for us to believe that Resh'an finally recomposes the timelines via the Chronophage?
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Thierry | |
Thierry | The time loop puts everything on hold and allows a new exit point. "When" the time loop sits on the timeline is irrelevant, it happens chronologically to whenever it is reentered (tl:dr Garl made the bread) |
MiszczFezorowski | Is the bread the only big volcano bread that was ever created across all the timelines including the discarded/nonexistant ones? |
MiszczFezorowski | I understand that when we see the bread being made it is Garl, and that Garl we get back has the experience and memories of having made the bread. |
Thierry | So if everyone's still okay, events occurring in a time loop occur in reality in synch |
MiszczFezorowski | MiszczFezorowski: I understand that when we see the bread being made it is Garl, and that Garl we get back has the experience and memories of having made the bread. But had B'st had to make a bread that was later devoured from existance along with that part of the timeline?
|
Thierry | And if you're not okay (B'st had to take the hit to reach the exit point of the time loop, but that's it. he didn't play at being Garl, or get buried, they swapped bodies in the grave directly. Have you ever noticed it was B'st that went into the portal and it was Garl that came out?) |
Thierry | @MiszczFezorowski: I understand that when we see the bread being made it is Garl, and that Garl we get back has the experience and memories of having made the bread. That's because it all actually happened before entering the time loop, which caused a change that happened the moment we entered the time loop (so anything that happened prior still happened)
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Thierry | We can also give up, you know |
field | @Thierry: And if you're not okay (B'st had to take the hit to reach the exit point of the time loop, but that's it. he didn't play at being Garl, or get buried, they swapped bodies in the grave directly. Have you ever noticed it was B'st that went into the portal and it was Garl that came out?) This explains quite a bit. Thanks for walking us through it, Thierry.
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MiszczFezorowski | Thierry: We can also give up, you know You understand how it works so it can be understood by others too
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MiszczFezorowski | It might maybe require some more time or attempts at it but we should eventually get it. |
MiszczFezorowski | Thierry: That's because it all actually happened before entering the time loop, which caused a change that happened the moment we entered the time loop (so anything that happened prior still happened) So... Before we entered the Chronophage, it was Garl who was in the grave and the second we came out it swapped to B'st?
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Simply Resharkable | A new element was added from the present, so in the present and nowhere before some elements changed in accordance |
Thierry | so basically if you created a time loop around an apple tree |
Thierry | you could just enter the portal and pick apples forever |
Thierry | the tree doesn't go back in time to not having had apples in the first place back when you created the time loop |
Thierry | it's a copy not the literal past |
Simply Resharkable | Was the chronophage like a hard drive containing that loop, then taking Garl was just like ctrl+X from there? |
MiszczFezorowski | Right, so if we leave a pear there and someone is watching the tree as we enter the Chronophage, the pear will magically appear the moment we leave. |
Thierry | if the pear on your table in reality is present on the ground in the time loop, and you hot swap it for an apple, there will be an apple on your table instead of a pear when you get back |
Ani | time is alchemic |
MiszczFezorowski | If someone took a bite from the pear before: will they remember the taste of the pear or the apple? (Pear?) Will there be a bite mark on the apple? (No?) |
Ani | (law of equivalent of exchange or something) |
Thierry | If you take a bite of the apple and you're not watching it still makes a sound but only in the future |
Thierry | (for the record this was a troll response) |
Ani | from what little i managed to gleam over, it sounds like if the pear was bitten into before you took it and replaced it with an apple, you'd still walk out with a bitten pear |
Staurolith | Hopefully I'm understanding this right; if B'st hadnt replaced Garl, then just simply taking Garl out of the loop would have just kept the loop going (to go with that apple tree example of it having constant apples? Garl would just stay there?) |
Ani | you don't pierce the veil from when the pear was bitten; you are simply replacing the object, and any and all consequences of the actions done to that object persist across instances of this chronoalchemic timeline structure |
Thierry | @Staurolith: Hopefully I'm understanding this right; if B'st hadnt replaced Garl, then just simply taking Garl out of the loop would have just kept the loop going (to go with that apple tree example of it having constant apples? Garl would just stay there?) woah woah
|
Thierry | @Ani: time is alchemic so
|
Thierry | this |
Thierry | in this time house we maintain balance |
Thierry | alchemy doesn't create, it transmutes |
Ani | I (sorta) GOT IT LET'S GOOO |
Thierry | you can make something stronger by combining and attaining something that is more than the sum of its part through synergy |
Ani | Thierry: you can make something stronger by combining and attaining something that is more than the sum of its part through synergy i assume that if, for example, b'st entered to replace garl after he got shot, garl would leave still dead?
|
Ani | since nothing regarding his circumstances actually changed |
Pavla | And wasn't the pear he ate from Yomara also somehow important in this? |
Thierry | @Ani: i assume that if, for example, b'st entered to replace garl after he got shot, garl would leave still dead? well, he would leave still shot
|
Thierry | alchemy in a nutshell: |
Thierry | |
Thierry | @Pavla: And wasn't the pear he ate from Yomara also somehow important in this? we're not getting into that today, but yes
|
Soleil | Right now my interpretation is the swap in The Chronophage couldn't happen if B'st wasn't perfectly Garl-shaped, and also most souls wouldn't be compatible and would have faded, but Garl's stayed thanks to the pear. |
Thierry | @Soleil: Right now my interpretation is the swap in The Chronophage couldn't happen if B'st wasn't perfectly Garl-shaped, and also most souls wouldn't be compatible and would have faded, but Garl's stayed thanks to the pear. so
|
Thierry | the main thing was finding someone that could survive the hit |
Soleil | Thierry: the main thing was finding someone that could survive the hit Oh okay! So the transformation wasn't important and more performative?
|
Thierry | assuming the shape was so Aephy would still shoot |
Thierry | perfomative was mandatory to reach the time loop's end (and thus potential exit) point |
Thierry | when the exit conditions are met |
Thierry | and you're not going to believe this part |
Thierry | the time loop resolves |
Thierry | or gets consumed |
Thierry | or |
Thierry | devoured |
Soleil | My mind is blown |
Staurolith | phage'd |
Thierry | @Soleil: My mind is blown same here
|
Thierry | can I go ahead and tell my boss the device's name made sense after all? |
Thierry | because we're nowhere near the real question yet |
Staurolith | Yeah I'd say so; a lot makes so much more sense. |
field | Please do. And what is the real question? |
Soleil | Where did the devoured time go? |
field | (Fwiw, when I first looked up the word it came up as "time waster." ) |
Thierry | that would be the game itself uhuhu |
MiszczFezorowski | One more question if I can. Is the loop we enter by the chronophage not only the timestop loop, but also a larger loop that resolves sometime after |
Thierry | @MiszczFezorowski: One more question if I can. Is the loop we enter by the chronophage not only the timestop loop, but also a larger loop that resolves sometime after he ended the loop when he snapped his fingers again
|
Takeaways[]
- Resh'an is a "video editor of reality".
- The Chronophage is a time devourer.
- The Chronophage doesn't lead to the past but a time loop that repeats a copy of Resh'an's "meeting outside time" with Aephorul. Events within this time loop occur in reality in synch.
- When proper conditions are met, that is Garl gets replaced by someone who will be hit by the Fleshmancer's attack and survive it, the time loop resolves and gets devoured by the Chronophage.
- The Chronophage can't change the events that happen before it is entered, it has no influence over the past and can only affect the present.
- Immediately after being shot by Aephorul, B'st swapped places with Garl's body without experiencing any of the events that followed Garl being shot.
- Alchemy doesn't create things, it transmutes them and with proper synergy its result can be more than the sum of parts used.
- Eating a pear from Yomara's tree was important for Garl's resurrection.
August 29th, 2024[]
- This section is incomplete. You can help by expanding it.
September 19, 2024[]
Conversation[]
#sos-spoilers | |
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Shard The Lunar Sage | @Janus: on talk of 'gods' dont z and v mention in the messenger that their power has waned do to people's belief/worship waning? why woulldnt reshans powers work the same way, he is as powerful as people believe he is, wether thats a good or bad thing is still up for determination. fun bonus question, can reshy kill fleshy just because fleshy whole-heartedly believes he could? Resh’an power doesn't come from people believing in him. It comes from Alchemy, hence why he's not God like in the slightest, it's like calling him a really powerful arch mage would be more accurate.
|
Takeaways[]
- Resh'an is not a god.
- Resh'an's power comes from his mastery of alchemy, not from people worshipping him.
See Also[]
References[]
Sea of Stars | |
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Game | Sea of Stars • Throes of the Watchmaker • Version Changes |
Modes | New Game + • Difficulty Presets • Local Co-Op |
Gameplay | Characters • Enemies • Locations • Items • Feats • List of Merchants |
Mechanics | Combat • Skills • Combos • Level Up • Saving • Camping • Cooking • Resting • Sailing • Weapon Skins |
Minigames | Fishing • Wheels |
Lore | Campfire Stories • Cinematic Cutscenes • Runes • ARG • Developer Interviews • Thierry's Lore Tidbits • Shade of Kunus'nuku |
Media | Sea of Stars Original Soundtrack • Sea of Stars - Digital Artbook • Sea of Stars: The Concept Art of Bryce Kho |
Demos | Backer Demo • Public Demo |